Books
128 Machine Language for beginners
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All about the Commodore 64 Vol 1
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All about the Commodore 64 Vol 2
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Compute!'s AmigaDOS Reference Guide
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Compute!'s Commodore sixtyfour & 128 Collection
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Compute!'s Data file handler for the Commodore 64
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Compute!'s First Book of Commodore 64 Games
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Compute!'s First Book of Commodore 64 Sound and Graphics
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Compute!'s First book of PET/CBM
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Compute!'s First Book of VIC
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Compute!'s Kids and the Commodore 128
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Compute!'s Machine Language Rutines for the Commodore 64
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Compute!'s Second Book of Commodore 64
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Compute!'s Second Book of Commodore 64 Games
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Compute!'s Second Book of VIC
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Compute!'s The second book of Machine Language
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Compute!'s Third Book of VIC
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Compute!s 128 Programmer's Guide
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Compute!s Commodore Collection Volume two
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Hints, Maps, and Solutions to Computer Adventure Games
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Inside Amiga Graphics
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Machine Language for Beginners
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Mapping the Commodore 64
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Mapping the VIC
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